• CGI 3D Animated Spot: "Popota" - by Platige Image

    Check out the smooth character animation and beautiful cloth sims in this beautiful 3D animated spot called "Popota" created by the talented folks over at Platige Image! For more information, please see the details and links below: Platige Image Official Website - http://www.platige.com/ Facebook - https://www.facebook.com/platigeimage Twitter - https://twitter.com/PlatigeImage Behance - http://www.behance.net/platigeimage "PLATIGE IS A VEHICLE FOR CREATIVE ENDEAVORS WITH 15 YEARS OF EXPERIENCE IN CREATING STUNNING VISUALS AND CARRYING OUT TECHNOLOGICALLY ADVANCED PROJECTS. SINCE OUR INCEPTION, WE HAVE COMBINED FILM AND ADVERTISING WORK WITH A STRONG PASSION FOR ART, EDUCATION, AND ENTERTAINMENT." Animation Director: Tomasz Karelus Client: Continente Agency: FUEL Production House: SHOW...

    published: 28 Dec 2016
  • Star Wars Rogue One - CGI Tarkin Explained

    Rogue One: A Star Wars Story CGI revealed! Rogue One featured cameos from characters in Star Wars A New Hope, including Grand Moff Tarkin (the late Peter Cushing) and another surprise character, with CGI and visual effects from George Lucas' company Industrial Light & Magic. Spoilers below! Rogue One ends with the reveal of Princess Leia (Carrie Fisher) as she appeared in the original Star Wars in 1977. How did Rogue One pull off this effect? And how did the movie feature Tarkin in several scenes after Peter Cushing died in 1994? Erik Voss explains the advanced visual effects techniques used by John Knoll of Industrial Light & Magic, combining stand-in actors, archive footage, and motion capture to re-create a character on screen. How intensive is this process exactly, and what ethical q...

    published: 19 Dec 2016
  • **Multi-Award-Winning** CGI 3D Animated Short: "GEIST" - by Giant Animation Studios

    Check out this outstanding CGI film...A shipwrecked fisherman is led to a dark secret within this short thriller. Created by the talented team at Giant Animation Studios!! http://giant.ie/animation/ This film was supported by the Frameworks scheme. A big thank you to IFB, RTE & BAI for their continual support of the Frameworks scheme and their overall support for Animation in Ireland. We'd also like to thank Enterprise Ireland and their CSF fund that allowed us to build the tools & technology that we needed to create this film. Finally, a massive thank you to all the crew who worked on this film and helped us get it over the line. Winner Best Animated Sequence - Galway Film Fleadh Winner Best Cinematography - Spark Animation Festival Winner Best Irish Short Film - Audi Dublin Internati...

    published: 11 Mar 2017
  • CGI VFX Making Of HD: "G Star - Making Of Breakdown" by Glassworks

    Check out this revealing behind the scenes "making of" for the recent "Art of Raw" campaign for G-Star created by the talented folks over at Glassworks! For more inside information, check out the credtis below. http://www.glassworksamsterdam.nl/ Glassworks@glassworksvfx facebook.com/glassworks Glassworks Amsterdam is very proud to have collaborated with the G-Star in-house creative team to realize the Art of RAW campaign film. Till now the global campaigns of the brand were based on iconic print advertisements, shot by one of the biggest names in photography Anton Corbijn, featuring talents like Liv Tyler, Magnus Carlsen and Gemma Arterton. We were therefore extremely excited when G-Star approached Glassworks to realize their first ever campaign commercial which will run online and in ...

    published: 22 May 2014
  • Dust 514 - Full Opening CGI Cinematic Intro - Eve Online Cutscene - HD

    Amazingly done! Must see for sci-fI fans! Has a Mass Effect epicness to it! Dust 514 (stylized as EVE: DUST 514) is an upcoming free-to-play console-based FPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009 at the Game Developers Conference in Cologne, Germany and was introduced with a short trailer featuring realtime footage of the game. This will be the first video game to be released by CCP since Eve Online, and is under active development at CCP's Shanghai studio. According to Hilmar Veigar Petursson, the CEO of CCP Games, the game will be exclusive to the PlayStation 3, although community and customization features will be accessible via PlayStation Vita. Dust 514 will take place in and be directly connected to CCP's first game, Eve Online. T...

    published: 18 Feb 2013
  • Domino's Pizza Commercial | CGI VFX Breakdown | by Egyptoon 2016

    Domino's Pizza Commercial 2016 behind the scenes, visual effects breakdown and motion graphics. Created by Egyptoon team VFX and mograph by : Ashraf Hamdi Animators : Amira Mostafa and Mostafa Ashry Art Director : Yamen Ibrahim Director: Mohamed Allam El-Shorafa Dop: Ahmed Gabr Editor: Islam Hassan ( Circle Post Production ) Art Director: Mark Wagih Stylist: Omnia Ali Colorist: M Sami Nassar ( Circle Post Production ) 1st Assistant Director: Mohsen Sherif 2nd assistant Director: Ahmed Hosny VO: Essam Seif Production Manager: Khaled Galab / Mohamed Saad Producer: Nour Nabil Executive Producer: Ahmed Bendary ( Team Work Productions ) Agency: AB Partners Marketing Management: Omnia Moustafa Client: Domino's Pizza

    published: 21 Sep 2016
  • CGI VFX Short Film HD: "Controller" - by Saman Kesh

    Check out this cool short film called "Controller" as a girl that can control anything perpetrates her own rescue by taking control of her boyfriend! Written and directed by the talented Samn Kesh. For more information, please see the details and links below: Check out the Controller PREQUEL here: vimeo.com/samankesh/controller-prequel Also, the short has been picked up by 20th Century Fox to become a feature length film! Thanks again for all your support and look out for more content :) DOWNLOAD THE SOUNDTRACK HERE: itunes.apple.com/gb/album/controller-original-motion/id703818795 This video is dedicated to all the hard working individuals that spent many months bringing this idea to life. Spanning three countries: Taiwan to UK to USA, here are just some of the many people involved:...

    published: 13 Jan 2016
  • DC Universe Online - PC | PS3 - Comic-Con 2010 CGI cinematic official video game preview trailer HD

    Virtual super heroes and villains, itis time to unite online! Sony Online Entertainment's massively multiplayer online action game DC Universe Online (DCUO) is coming to PC and PlayStation 3. Jim Lee, a comic book legend who founded DC Comics' WildStorm Productions, is lending his skills as an artist, gamer and creative director - he was the first player on his EverQuest server to get the Paladin epic sword - to bring iconic DC Comics characters like Batman and Superman to life in a way that's never been seen before in a videogame. DC Universe Online will let players create their own customized super hero or villain and wield amazing powers in the name of good or evil as they write their own chapter in the fabled DC Universe. www.dcuniverseonline.com DC Universe Online Collector's Editi...

    published: 26 Jul 2010
  • CGI VFX Breakdown HD: "Conan Exiles Cinematic VFX Breakdown" by Black and Imaginations Studios

    CGI VFX Breakdown HD: "Conan Exiles Cinematic VFX Breakdown" by Black, Imaginations Studios and The Goodbye Kansas Group. Featured on http://www.cgmeetup.net/home/conan-cinematic-trailer-vfx-breakdown/ Conan Exiles Cinematic Trailer https://youtu.be/TlFvscXOWmE Conan Cinematic Trailer Vfx Breakdown by Black, Imaginations Studios and The Goodbye Kansas Group We at Bläck & Imagination Studios present to you this epic Conan Exiles launch trailer. Our great friends at Funcom gave us the creative freedom to visualise and capture Conan in a stunning piece that tells the short story of how “you” as a player starts off in the game. Choose your path “Survive, Build, Dominate”. Bläck Crew: Fredrik Löfberg: Director Tom Olsson: Executive Producer Johan Sundbaum: Producer Gustaf Holmsten: Art Dir...

    published: 30 Jan 2017
  • CGI 3D Animated Short Film HD: "Planet Unknown Short Film" by Shawn Wang

    CGI 3D Animated Planet Unknown Short Film by Shawn Wang. Featured on http://www.cgmeetup.net/home/planet-unknown-short-film/ At the end of the 21st century mankind were facing global resource depletion. Space Rovers were sent out to find potential inhabitable planets. Planet Unknown is a passion project from director Shawn Wang. Animated over eleven months it was the final project for Shawn’s course at the Communication University of China. The attention to detail is exceptional with jaw dropping renders. Both the pace of the film and the use of shots is impeccable. Planet Unknown recently won Best Animated Short at the Burbank International Film Festival. Software's: Cinema 4D, plugin TurbulenceFD and Octane for C4D were heavily used for most of the tasks. Houdini was used to fracture...

    published: 22 Sep 2016
  • CGI VFX Spot HD: "Duel" - by Platige Image

    Check out this action packed VFX spot called "Duel" as we join a fierce battle between a capable soldier and a seemingly undefeatable monster! For more information, please see the details and links below: Platige Image Official Website - http://www.platige.com/ Facebook - https://www.facebook.com/platigeimage Twitter - https://twitter.com/PlatigeImage Behance - http://www.behance.net/platigeimage "PLATIGE IS A VEHICLE FOR CREATIVE ENDEAVORS WITH 15 YEARS OF EXPERIENCE IN CREATING STUNNING VISUALS AND CARRYING OUT TECHNOLOGICALLY ADVANCED PROJECTS. SINCE OUR INCEPTION, WE HAVE COMBINED FILM AND ADVERTISING WORK WITH A STRONG PASSION FOR ART, EDUCATION, AND ENTERTAINMENT." Credits- Director: Karol Kołodziński Director's Agent: Zosia Polaczek DOP: Łukasz Żal Actress: Anna Górska Client: Al...

    published: 26 Sep 2016
  • CGI Sci-Fi Short Film HD: "Lunar" by - Tyson Wade Johnston

    Check out this well done Sci-fi/Political thriller called "Lunar" set in Los Angeles City, 2057, as an outlaw is captured and sentenced to a lifetime of imprisonment on the LUNAR penitentiaries! To reunite with his family, he must become the first convict to escape the corrupt system and return to Earth. Written & Directed by Tyson Wade Johnston Director of Photography: Will Mayer Composer: Zach Lemmon Sound Design: Brandon Jones VFX: Rolf Mohr, Dean Fowler Produced by: Tyson Wade Johnston Executive Produced by: Christopher Hicks, Kim Johnston Managed by: Scott Glassgold, I AM Entertainment © tysonwadejohnston.co

    published: 04 Jan 2014
  • Dust 514 - Full Boot Up Sequence + Full CGI Intro - Eve Online - HD

    I love the music in this game! Dust 514 (stylized as EVE: DUST 514) is an upcoming free-to-play console-based FPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009 at the Game Developers Conference in Cologne, Germany and was introduced with a short trailer featuring realtime footage of the game. This will be the first video game to be released by CCP since Eve Online, and is under active development at CCP's Shanghai studio. According to Hilmar Veigar Petursson, the CEO of CCP Games, the game will be exclusive to the PlayStation 3, although community and customization features will be accessible via PlayStation Vita. Dust 514 will take place in and be directly connected to CCP's first game, Eve Online. There will be direct interaction between the t...

    published: 18 Feb 2013
  • Code 8 - Short Film [2016]

    Check out the indiegogo campaign at https://www.indiegogo.com/projects/code-8-a-film-from-robbie-stephen-amell/x/11540554#/ A desperate young man possessing special powers clashes with a militarized police force after committing a petty crime. Code 8 is an action/science fiction short film, produced as a proof of concept for a feature film version to be filmed later this year. Director: Jeff Chan Writers: Jeff Chan & Chris Paré Producers: Jeff Chan, Tommy Dingwall, Chris Paré Executive Producers: Robbie Amell, Stephen Amell, Geoff McLean Co-Producers: Art Chong, Billie Aleman CAST: TAYLOR REED - Robbie Amell ALEX PARK - Sung Kang FREDDIE - Aaron Abrams DRONE PILOT - Stephen Amell DIXON - Chad Donella BIG JOE - Alfred Rubin Thompson REPORTER - Christine Pagulayan JUSTIN REED - J...

    published: 22 Mar 2016
  • CGI Animated Spot HD 'Triumph Find The One Again!' by Eddy tv, Stories AG, Brunch

    3D Animated Spot Triumph - Find The One.. Again! by Eddy.tv, Stories AG & Brunch Studio. Featured on Triumph returns to a land far, far away to offer support to in a way that only Triumph can, with a sequel to last year's film, Find The One... Again! Client: Triumph Client Reps: Suzanne McKenna, Hans Rafael Meier Agency: Stories AG Directed by Tobias Fueter DP: Pascal Walder Production Company: Stories AG Executive Producer Stories: Yves Bollag Producer Stories: Pica Cubello Cg Production Company: www.Eddy.tv Cg Executive Producer: Nicolas de Rosanbo Cg Animation Studio: Brunch Producer: Pierrot Jacquet Production Coordinator: Vincent Leroy Cg Supervisor / Lighting-Compositing Supervisor: Jean-Charles Kerninon Previz, Layout And Set-Dressing Superviso: Jérôme Calvet Animation Supervis...

    published: 04 Dec 2016
  • CGI 3D Animated Short HD: "NO - A" - Directed by Liam Murphy

    Enjoy TheCGBros "Online Premiere" of "No - A" , a CGI Animated Short Film Directed by Liam Murphy! --- The world is a desolate, unforgiving place in this action sci-fi with a surprising amount of heart. We follow NO-A (Noah), as he attempts to rescue Aixa, the young woman that created him. In his desperate attempt to save her, he must face an unknown enemy force and fight to keep them both alive. NO-A is the passion project of several Visual Effects artists from around the world. For more information, please see the details and links below: https://www.facebook.com/pages/NO-A/948787145132068 https://twitter.com/NOA_Film http://www.noafilm.org/ Credits ------------ Liam Murphy: Director Andrew Finley: VFX Supervisor Mathew Benson: FX Lead Michelle Gao: Lighting Matt Karan: Com...

    published: 02 Sep 2015
CGI 3D Animated Spot: "Popota" - by Platige Image

CGI 3D Animated Spot: "Popota" - by Platige Image

  • Order:
  • Duration: 0:46
  • Updated: 28 Dec 2016
  • views: 31970
videos
Check out the smooth character animation and beautiful cloth sims in this beautiful 3D animated spot called "Popota" created by the talented folks over at Platige Image! For more information, please see the details and links below: Platige Image Official Website - http://www.platige.com/ Facebook - https://www.facebook.com/platigeimage Twitter - https://twitter.com/PlatigeImage Behance - http://www.behance.net/platigeimage "PLATIGE IS A VEHICLE FOR CREATIVE ENDEAVORS WITH 15 YEARS OF EXPERIENCE IN CREATING STUNNING VISUALS AND CARRYING OUT TECHNOLOGICALLY ADVANCED PROJECTS. SINCE OUR INCEPTION, WE HAVE COMBINED FILM AND ADVERTISING WORK WITH A STRONG PASSION FOR ART, EDUCATION, AND ENTERTAINMENT." Animation Director: Tomasz Karelus Client: Continente Agency: FUEL Production House: SHOW OFF FILMS Co-Director: Alexandre Montenegro, Luciano Ottani Production Manager: António Correa d’ Almeida Production Secretary: Filipa de Almeida Executive Producer: Alexandre Montenegro Postproduction: Platige Image & Mola Grading: Piotr Sasim Online: Mariusz Seliga CG Supervisor: Marek Gajowski Head of Production: Justyna Supernak CG Producer: Sylwia Ślusarczyk Concepts: Krzysztof Rosłan, Artur Gorczyński Modelling: Adam Ziemann, Mieszko Łaciński, Ewa Maria Plecka, Justyna Gałka i Tomasz Stefański Rigging: Nathan de Pascale, Maciej Ciesielski Textures/ Shading: Szymon Burzawa, Grzegorz Flaga, Piotr Adamczyk Matte Painting: Maciej Biniek Layout /Animation: Wojtek Pankowski, Andrzej Ellert, Bartosz Jerczyński, Bartłomiej Witulski, Maciej Wojtkiewicz, Katarzyna Olszewska Fur: Grzegorz Jankowski Simulations: Artur Borkowski, Marek Gajowski, Dominik Dziubalski Rendering: Jakub Bogacki, Szymon Burzawa, Marcin Waśko, Mieszko Łaciński, Piotr Adamczyk, Grzegorz Flaga Compositing: Pavle Milicevic, Szymon Słowikowski, Dmytro Kolisnyk Motion Graphics: Piotr Borowski Motion Capture: Tomasz Kowalczyk, Grzegorz Mazur CG Support: Adrian Krypa Sound FX: Indigo ———————————————————— WHO EXACTLY ARE THECGBROS? - http://bit.ly/2bzGzYQ ———————————————————— Thanks for SUBSCRIBING -http://bit.ly/2c8Fl8u TheCGBros Newsletter- http://tinyurl.com/j5njcxd Web - TheCGBros http://www.thecgbros.com YouTube https://www.youtube.com/user/TheCGBro Facebook https://www.facebook.com/TheCGBro Twitter https://twitter.com/TheCGBros Google+ https://plus.google.com/104301021746334584641 Pinterest https://www.pinterest.com/TheCGBros/ Tumblr http://thecgbros.tumblr.com/ ———————————————————— If you’re a CGI ARTIST, ANIMATOR, FILM MAKER or STUDIO and would like your project showcased on our TheCGBros please visit http://bit.ly/2byguiS ———————————————————— TheCGBros have permission to broadcast this video and or it is part of Creative Commons the http://creativecommons.org/licenses/b.... If you believe this video should not be broadcasted on our channel, please contact legal@thecgbros.com to remedy the situation. ———————————————————— #VFX #CGI #TheCGBros #3D #Shortfilms #Breakdowns #Reels
https://wn.com/Cgi_3D_Animated_Spot_Popota_By_Platige_Image
Star Wars Rogue One - CGI Tarkin Explained

Star Wars Rogue One - CGI Tarkin Explained

  • Order:
  • Duration: 7:41
  • Updated: 19 Dec 2016
  • views: 1907657
videos
Rogue One: A Star Wars Story CGI revealed! Rogue One featured cameos from characters in Star Wars A New Hope, including Grand Moff Tarkin (the late Peter Cushing) and another surprise character, with CGI and visual effects from George Lucas' company Industrial Light & Magic. Spoilers below! Rogue One ends with the reveal of Princess Leia (Carrie Fisher) as she appeared in the original Star Wars in 1977. How did Rogue One pull off this effect? And how did the movie feature Tarkin in several scenes after Peter Cushing died in 1994? Erik Voss explains the advanced visual effects techniques used by John Knoll of Industrial Light & Magic, combining stand-in actors, archive footage, and motion capture to re-create a character on screen. How intensive is this process exactly, and what ethical questions does it present? CONNECT WITH US! Facebook: http://facebook.com/newmediarockstars Twitter: http://twitter.com/newrockstars Tumblr: http://newmediarockstars.tumblr.com Website: http://www.newmediarockstars.com SPECIAL THANKS TO OUR PATREON SUPPORTERS (http://www.patreon.com/newrockstars), including: Kenny Smith Matthew Salvas Kevin Chauhan Pony Stark Daniel Hopkins Eric Oliver Lucious Barnes Chris Cole Executive Producer: Jeben Berg Producer: Ted Marsden Host: Erik Voss (@eavoss) Writer: Erik Voss (@eavoss) Post Production Supervisor: Ericson Just (@justericson) Editor: Ericson Just (@justericson), Ted Marsden Creative Director: Filup Molina (@fimo)
https://wn.com/Star_Wars_Rogue_One_Cgi_Tarkin_Explained
**Multi-Award-Winning** CGI 3D Animated Short: "GEIST" - by Giant Animation Studios

**Multi-Award-Winning** CGI 3D Animated Short: "GEIST" - by Giant Animation Studios

  • Order:
  • Duration: 10:54
  • Updated: 11 Mar 2017
  • views: 10
videos
Check out this outstanding CGI film...A shipwrecked fisherman is led to a dark secret within this short thriller. Created by the talented team at Giant Animation Studios!! http://giant.ie/animation/ This film was supported by the Frameworks scheme. A big thank you to IFB, RTE & BAI for their continual support of the Frameworks scheme and their overall support for Animation in Ireland. We'd also like to thank Enterprise Ireland and their CSF fund that allowed us to build the tools & technology that we needed to create this film. Finally, a massive thank you to all the crew who worked on this film and helped us get it over the line. Winner Best Animated Sequence - Galway Film Fleadh Winner Best Cinematography - Spark Animation Festival Winner Best Irish Short Film - Audi Dublin International Film Festival Official selection - Dingle International Film Festival Nomination & International Premiere at SXSW Winner of Best Animation - Irish Film & Television Academy awards Official selection for Animafest Zagreb Winner of Best Animation - Fastnet Film Festival Official selection for Palm Springs Official selection for Odense International Film Festival Official selection for Badalona Film Festival Official selection for Milano Film Festival Directed by Alex Sherwood, Ben Harper and Sean Mullen. Produced by Daniel Spencer. Post Production and Sound Service by Mutiny Post, Dublin. Voice Actors: Cormac O'Sullivan, Remy Purtill. Production Executive: Emma Scott Executive Producer for RTE: Pauline McNamara Head of Film and International Arts for the Arts Council: Fionnuala Sweeney Shorts Co-ordinator for the Irish Film Board: Jill McGregor This film was funded by Bord Scannán na hÉireann/the Irish Film Board, Raidio Teilifís Éireann/RTÉ, the Arts Council/An Chomhairle Ealaíon and the Broadcasting Authority of Ireland/BAI SUBSCRIBE - to TheCGBros for more inspiring content! http://www.youtube.com/user/thecgbro?sub_confirmation=1 Official TheCGBros http://www.thecgbros.com YouTube https://www.youtube.com/user/TheCGBro Facebook https://www.facebook.com/TheCGBro Twitter https://twitter.com/TheCGBros Google+ https://plus.google.com/104301021746334584641 Pinterest https://www.pinterest.com/TheCGBros/ Tumblr http://thecgbros.tumblr.com/ #VFX #CGI #TheCGBros #3D #Shortfilms #Breakdowns #Reels
https://wn.com/Multi_Award_Winning_Cgi_3D_Animated_Short_Geist_By_Giant_Animation_Studios
CGI VFX Making Of HD: "G Star - Making Of Breakdown" by Glassworks

CGI VFX Making Of HD: "G Star - Making Of Breakdown" by Glassworks

  • Order:
  • Duration: 3:08
  • Updated: 22 May 2014
  • views: 15441
videos
Check out this revealing behind the scenes "making of" for the recent "Art of Raw" campaign for G-Star created by the talented folks over at Glassworks! For more inside information, check out the credtis below. http://www.glassworksamsterdam.nl/ Glassworks@glassworksvfx facebook.com/glassworks Glassworks Amsterdam is very proud to have collaborated with the G-Star in-house creative team to realize the Art of RAW campaign film. Till now the global campaigns of the brand were based on iconic print advertisements, shot by one of the biggest names in photography Anton Corbijn, featuring talents like Liv Tyler, Magnus Carlsen and Gemma Arterton. We were therefore extremely excited when G-Star approached Glassworks to realize their first ever campaign commercial which will run online and in cinemas across the globe. Since the brand took a break from conventional advertising in their market, this was a great opportunity for the two brand's expertise to meet: denim and high-end digital animation and visual effects. The result was a dramatic, fully CGI, macro-level journey through the denim-making process. G-Star's creative team created the concept for the video and collaborated with our in-house CGI director Rudiger Kaltenhauser, who created the magical and moody world for the film, provided that it remained faithful to the core processes involved in creating their world-famous RAW denim. We were completely sold when we knew the challenge was to create a film with a photo-real running skeleton dog and that it would have the soundtrack by US super-producer Skrillex. Rudiger storyboarded the action treatments, designed the style frames, edited the cut, and then led our team of lighting/texturing TD's and animators in bringing everything to life. There were many challenges, not least of all creating CGI denim that reflects the fabric the brand is so passionate about. The team also took on the challenge to create a texturing/lighting setup that allowed the beauty of each step of the denim making process to be clearly understood but also live up to the expectations of the G-Star denim specialists. Cut from the 60" film, a 15" teaser was screened to launch their show at the Bread & Butter fair in Berlin last month, and whilst the full-length film will be playing on their website, you can see the 30" in cinemas and throughout their stores globally. The CGI skeleton dog is the leading visual throughout the Art of RAW print campaign and you might even be able to race him yourself in the Hong Kong subway! Production Company Glassworks Amsterdam Director Rudiger Kaltenhauser 3D Artists Markus Lauterbach Tim Borgmann Markus Geerts Nick Smalley Tim Bolland Dan Hope Chris Wood Flame artists Kyle Obley Lise Prudh'omme Flame Assist Bob Roijen Grading Scott Harris Executive Producer Jane Bakx Client G-Star RAW Concept G-Star RAW creative team Music Skrillex http://www.youtube.com/user/thecgbro?sub_confirmation=1
https://wn.com/Cgi_Vfx_Making_Of_Hd_G_Star_Making_Of_Breakdown_By_Glassworks
Dust 514 - Full Opening CGI Cinematic Intro - Eve Online Cutscene - HD

Dust 514 - Full Opening CGI Cinematic Intro - Eve Online Cutscene - HD

  • Order:
  • Duration: 3:28
  • Updated: 18 Feb 2013
  • views: 24982
videos
Amazingly done! Must see for sci-fI fans! Has a Mass Effect epicness to it! Dust 514 (stylized as EVE: DUST 514) is an upcoming free-to-play console-based FPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009 at the Game Developers Conference in Cologne, Germany and was introduced with a short trailer featuring realtime footage of the game. This will be the first video game to be released by CCP since Eve Online, and is under active development at CCP's Shanghai studio. According to Hilmar Veigar Petursson, the CEO of CCP Games, the game will be exclusive to the PlayStation 3, although community and customization features will be accessible via PlayStation Vita. Dust 514 will take place in and be directly connected to CCP's first game, Eve Online. There will be direct interaction between the two; player actions in one game will affect the political and economic status of the other. Additionally, an "orbital bombardment" in Dust 514 is a unique feature that involves an Eve Online spaceship firing at a designated ground target in a Dust 514 battle. All combat within Dust 514 will take place, in real-time, on planets found in the Eve Online universe. The player alliances and corporations of Eve Online can hire Dust 514 players as mercenaries to fight for control over planets; the outcome of such battles will affect the sovereignty of player-run political powers in Eve Online. A direct form of interaction comes in the form of "orbital bombardments". Orbital bombardments allow a player in Eve Online to provide direct assistance to friendly forces in a battle in Dust 514. If a player in Eve Online is in position with a ship above a planet in which a Dust 514 battle is currently taking place, a Dust 514 player can designate a target for the ship to fire upon. This was first shown to the public as an actual ingame mechanic during EVE Fanfest 2012, although it had been previously featured during the 2011 fanfest in a cinematic trailer titled A Future Vision. Both games share the same namespace, so a player in Dust 514 cannot choose a username that already exists in Eve Online or vice-versa. This allows players from both games to join the same corporation or alliance, in addition to real-time chat. In an interview conducted by Simon Carless of Gamasutra, Hilmar said that he hopes "these [Eve Online and Dust 514] communities will meld over time", bridging the two environments. He described the relationship between the flying-oriented nature of Eve Online and the infantry-oriented nature of Dust 514, saying "while the fleet does the flying, the infantry does the dying". The massive Eve universe will be the platform for all planetary combat. Brandon Laurino, executive producer of Dust 514, has confirmed that there will not be a set number of maps at launch, saying "We are covering literally a universe of planets, so there's thousands of different maps and they're all available to everyone who's playing." In the Eve fanfest of 2012, even before the release of Dust 514, CCP has already revealed ideas for expansions in 2013. Possible future features include the ability to traverse on planets with "hostile" environments (such as lava planets) and the addition of mechanized exoskeletons that players can use, called MTACs. Dust 514 will be a first-person shooter with elements of massively multiplayer online games. Combat will take place on the various planets found in Eve Online, each of which will offer a unique map. Planets will be divided into large districts, which hold resources and installations that players must fight for control over. Only the natural landscape of each planet remains constant; the placement of buildings and surface structures is controlled by the player corporations. Both teams will have a "commander" who can oversee the planetary combat and make tactical decisions from a RTS-style perspective. The commanders reside within a massive aerial fortress known as the "mobile command center". According to CCP, mobile command centers will require fuel to run systems such as turrets and energy shields, and it will be up to commanders to extract fuel from sources within the battlefield. The goal of each team will be to destroy the opposing mobile command center.
https://wn.com/Dust_514_Full_Opening_Cgi_Cinematic_Intro_Eve_Online_Cutscene_Hd
Domino's Pizza Commercial | CGI VFX Breakdown | by Egyptoon 2016

Domino's Pizza Commercial | CGI VFX Breakdown | by Egyptoon 2016

  • Order:
  • Duration: 2:39
  • Updated: 21 Sep 2016
  • views: 35981
videos
Domino's Pizza Commercial 2016 behind the scenes, visual effects breakdown and motion graphics. Created by Egyptoon team VFX and mograph by : Ashraf Hamdi Animators : Amira Mostafa and Mostafa Ashry Art Director : Yamen Ibrahim Director: Mohamed Allam El-Shorafa Dop: Ahmed Gabr Editor: Islam Hassan ( Circle Post Production ) Art Director: Mark Wagih Stylist: Omnia Ali Colorist: M Sami Nassar ( Circle Post Production ) 1st Assistant Director: Mohsen Sherif 2nd assistant Director: Ahmed Hosny VO: Essam Seif Production Manager: Khaled Galab / Mohamed Saad Producer: Nour Nabil Executive Producer: Ahmed Bendary ( Team Work Productions ) Agency: AB Partners Marketing Management: Omnia Moustafa Client: Domino's Pizza
https://wn.com/Domino's_Pizza_Commercial_|_Cgi_Vfx_Breakdown_|_By_Egyptoon_2016
CGI VFX Short Film HD: "Controller" - by Saman Kesh

CGI VFX Short Film HD: "Controller" - by Saman Kesh

  • Order:
  • Duration: 8:23
  • Updated: 13 Jan 2016
  • views: 90500
videos
Check out this cool short film called "Controller" as a girl that can control anything perpetrates her own rescue by taking control of her boyfriend! Written and directed by the talented Samn Kesh. For more information, please see the details and links below: Check out the Controller PREQUEL here: vimeo.com/samankesh/controller-prequel Also, the short has been picked up by 20th Century Fox to become a feature length film! Thanks again for all your support and look out for more content :) DOWNLOAD THE SOUNDTRACK HERE: itunes.apple.com/gb/album/controller-original-motion/id703818795 This video is dedicated to all the hard working individuals that spent many months bringing this idea to life. Spanning three countries: Taiwan to UK to USA, here are just some of the many people involved: Written & Directed by: Saman Kesh / 薩曼 凱許 ( samanftw.com ) Production Company: MARQ Films - marq.tv/ In Association with: SKUNK US - skunkus.com/ Executive Producers: Marco Q Wu & YC Tom Lee / 吳兆鈞 & 李育丞 Line Producers: Bruce Lee & Joyce Huang / 李元禎 & 周嘉儀 Original music: Russ Davies / 勞斯 戴維斯 Cinematography: Isaac Bauman / 艾希克 保羅曼 Sound Design: Matthew Wilcock (Zelig Sound) / 馬修 威爾克 Visual FX: Benson Tsai (Gravity Star) & Chia-Chi Lin (Moonshine Animation) Adapted Screenplay: Danny Tseng / 曾敬懿 Production Designer: Parker Lin / 林仲賢 Editing: Saman Kesh / 薩曼 凱許 Motion Graphics: Jade Cheng / 程治雲 Make-up/Hair: Pearl Kwok / 郭令儀 Wardrobe: Luke Huang / 黃育男 Temp Music: Wei-San Hsu / 許瑋珊 Coloris: Loren White / 羅蘭 懷特 Stunt Coreography: Dragon / 楊志龍 Main Cast: Hero: Luka Lu / 呂君謙 Hero (voice): Kent Chu / 朱育宏 Girl: Susan Hsu / 許珊綺 Elevator 1 Kent Chu / 朱育宏 Elevator 2 瑞哥 Hazmat 1 國峰 Hazmat 2 柳元森 SUBSCRIBE - to TheCGBros for more inspiring content! http://www.youtube.com/user/thecgbro?sub_confirmation=1 Official TheCGBros http://www.thecgbros.com YouTube https://www.youtube.com/user/TheCGBro Facebook https://www.facebook.com/TheCGBro Twitter https://twitter.com/TheCGBros Google+ https://plus.google.com/104301021746334584641 Pinterest https://www.pinterest.com/TheCGBros/ Tumblr http://thecgbros.tumblr.com/
https://wn.com/Cgi_Vfx_Short_Film_Hd_Controller_By_Saman_Kesh
DC Universe Online - PC | PS3 - Comic-Con 2010 CGI cinematic official video game preview trailer HD

DC Universe Online - PC | PS3 - Comic-Con 2010 CGI cinematic official video game preview trailer HD

  • Order:
  • Duration: 6:11
  • Updated: 26 Jul 2010
  • views: 1843
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Virtual super heroes and villains, itis time to unite online! Sony Online Entertainment's massively multiplayer online action game DC Universe Online (DCUO) is coming to PC and PlayStation 3. Jim Lee, a comic book legend who founded DC Comics' WildStorm Productions, is lending his skills as an artist, gamer and creative director - he was the first player on his EverQuest server to get the Paladin epic sword - to bring iconic DC Comics characters like Batman and Superman to life in a way that's never been seen before in a videogame. DC Universe Online will let players create their own customized super hero or villain and wield amazing powers in the name of good or evil as they write their own chapter in the fabled DC Universe. www.dcuniverseonline.com DC Universe Online Collector's Edition, available for pre-order and at launch, will be available for PC only, and includes a statue of the Batman, concepted by reknowned comic book artist/executive creative director for the game, Jim Lee. The statue depicts the Dark Knight leaping from a building, ready to rain justice down on evildoers. The Collector's Edition also includes a limited edition Art of DCUO book, which includes 56 pages of the art, information on the making of the game and insight on some of the iconic characters players will encounter, plus a limited edition DC Universe Online: Legends Issue #0 comic, written by Tony Bedard (Green Lantern Corps) and illustrated by Oliver Nome, Michael Lopez and Livio Ramondelli with a variant cover by Jim Lee. Please don't forget to SUBSCRIBE to http://www.youtube.com/MrPlayerism2 - Rapid firing the latest game news, trailers, screens and art that true players don't wanna miss out on.
https://wn.com/DC_Universe_Online_Pc_|_Ps3_Comic_Con_2010_Cgi_Cinematic_Official_Video_Game_Preview_Trailer_Hd
CGI VFX Breakdown HD: "Conan Exiles Cinematic VFX Breakdown" by Black and Imaginations Studios

CGI VFX Breakdown HD: "Conan Exiles Cinematic VFX Breakdown" by Black and Imaginations Studios

  • Order:
  • Duration: 4:39
  • Updated: 30 Jan 2017
  • views: 66241
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CGI VFX Breakdown HD: "Conan Exiles Cinematic VFX Breakdown" by Black, Imaginations Studios and The Goodbye Kansas Group. Featured on http://www.cgmeetup.net/home/conan-cinematic-trailer-vfx-breakdown/ Conan Exiles Cinematic Trailer https://youtu.be/TlFvscXOWmE Conan Cinematic Trailer Vfx Breakdown by Black, Imaginations Studios and The Goodbye Kansas Group We at Bläck & Imagination Studios present to you this epic Conan Exiles launch trailer. Our great friends at Funcom gave us the creative freedom to visualise and capture Conan in a stunning piece that tells the short story of how “you” as a player starts off in the game. Choose your path “Survive, Build, Dominate”. Bläck Crew: Fredrik Löfberg: Director Tom Olsson: Executive Producer Johan Sundbaum: Producer Gustaf Holmsten: Art Director Henrik Eklundh: VFX Supervisor Pontus Garmvild: Head of Production Jonathan Forefält: Production Coordinator Jonas Skoog: Character Artist Daniel Bystedt: Character Artist Mikael Widegren: Concept Artist, Matte Paint Jonas Ekman: Lead Animator Jonathan Skifs: Animator Raoul Cacciamani: Animator Rickard Engqvist: Animator Christina Sidoti: Animator Simon Rainerson: Light & FX TD Hannes Drossel: Light Alexis Andersson: Light Max Öberg: Lead FX Simulation Martin Miroľa: FX Simulation Peter Blomstrand: Lead Compositor & FX Calle Granström: Compositor & Matte Paint Henrik Klein: Compositor Peter Jemstedt: Rigging TD Sandra Isaksson: 3D Artist Agnes Lindsten: Junior 3D Artist Jacob Moilanen: Junior 3D Artist Georgios Sideras: Junior 3D Artist Martin Steinberg: Grade Knut Avenstroup Haugen: Music Composer Arild Iversen: Sound Design Andres Rignell: Virtual Camera Operator Motion capture by Imagination Studios: Anton Söderhäll: Studio Manager Samuel Tyskling: Motion Capture Supervisor David Grice: Motion Capture Lead Nils Aulin: Motion Capture Specialist Jakob Alenius: Software Developer Performance by Daniel “The Beast” Atterhagen: Conan Matilda Olsson: Razma Nicklas Hansson: Stunt Coordinator & Performer Black, Imaginations Studios and The Goodbye Kansas Group http://goodbyekansas.se/ http://www.blackstudios.se/ http://www.imaginationstudios.com/ SUBSCRIBE to CGMeetup for more inspiring content! http://www.cgmeetup.net YouTube https://www.youtube.com/user/CGMeetUp Facebook https://www.facebook.com/CGMeetup Twitter https://twitter.com/cgmeetup Google+ https://plus.google.com/+Cgmeetup Dailymotion http://www.dailymotion.com/user/CGMeetup Pinterest https://www.pinterest.com/cgmeetup/ Instagram https://instagram.com/cgmeetup/ #cgi #3d #animation #animated #vfx #short #shortfilm #vfxbreakdown #cgmeetup #film #movie #ComputerAnimation #MakingOf ----------------------- All CGI Artists, Studios or Schools who like to Feature/Publish there work on CGMeetup website & Channels Shortfilm, Sport, Making of, Vfx breadown, Showreel etc Submit here http://www.cgmeetup.net/forums/ or Contact us at info@cgmeetup.net ----------------------- Please Note: All videos are uploaded after written copyright permission from respected Artists, Studios or Schools. or part of Creative Commons license https://creativecommons.org/licenses/by/4.0/legalcode for more details or any dispute Contact us info@cgmeetup.net ----------------------- Conan Cinematic Trailer Vfx Breakdown, Conan Cinematic Trailer Breakdown, Conan Cinematic Trailer VfxBreakdown, Conan Cinematic Trailer Vfx, Conan Cinematic Vfx Breakdown, Conan Cinematic Trailer cgi Breakdown, Conan Cinematic Trailer Vfx Breakdown by Bläck, Bläck, CGI, CGI VFX Breakdown, VFX Breakdown, Making of, Making of Conan Exiles by Black and Imaginations Studios, Making of Conan Exiles, Making of by Black and Imaginations Studios, VFX Breakdown by Black and Imaginations Studios, VFX Breakdown Reel, cgi, vfx, fx breakdown, 3d, making of, vfxstudios, vfx breakdown reel, cgi vfx, CG, 3D, VFX, FX, Effects, Animation, Shorts, Motion, Multimedia, Conceptual, Art, Design, Rigging, Texture, Low, Poly, Modeling, Painting, Storyboarding, Compositing, Character, Graphics, Texturing, Special, Digital, Post, Production, Visual, GFX, Capture, MoCap, Computer, Cinema,
https://wn.com/Cgi_Vfx_Breakdown_Hd_Conan_Exiles_Cinematic_Vfx_Breakdown_By_Black_And_Imaginations_Studios
CGI 3D Animated Short Film HD: "Planet Unknown Short Film" by Shawn Wang

CGI 3D Animated Short Film HD: "Planet Unknown Short Film" by Shawn Wang

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  • Duration: 9:16
  • Updated: 22 Sep 2016
  • views: 193593
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CGI 3D Animated Planet Unknown Short Film by Shawn Wang. Featured on http://www.cgmeetup.net/home/planet-unknown-short-film/ At the end of the 21st century mankind were facing global resource depletion. Space Rovers were sent out to find potential inhabitable planets. Planet Unknown is a passion project from director Shawn Wang. Animated over eleven months it was the final project for Shawn’s course at the Communication University of China. The attention to detail is exceptional with jaw dropping renders. Both the pace of the film and the use of shots is impeccable. Planet Unknown recently won Best Animated Short at the Burbank International Film Festival. Software's: Cinema 4D, plugin TurbulenceFD and Octane for C4D were heavily used for most of the tasks. Houdini was used to fracture things. Then Zbrush for sculpting, Mari for texturing, After Effects for compositing, and Premiere for editing. Python and JavaScript were used for scripting in C4D, Mari and AE, which helped speed up the process a lot. It took around 4 months to build the 3D assets. Then Shawn moved on to animatic previews. Each individual shot got more clear and problems to solve became more specific. Then the rest of the time were mainly focused on building scenes, keyframe animation, FX simulation, rendering and compositing. Director biography: Shawn Wang is an animation director and 3D artist. Having a passion for CGI and storytelling, Shawn loves creating narrative visuals through all types of media. Credits: Written & Directed by: Shawn Wang Modelling, Texturing, Animation,Compositing & Editing: Shawn Wang Music & Sound Design by: Echoic Audio Composer: Sam Foster Sound Design by: Tom Gilbert, David Johnston Special Thanks to: Evolutions Re-recording Mixer: Will Norie Executive Producer: Xinyuan Huang Faculty Adviser: Yucheng Huang Special Thanks to System Advisers: Sicong Wang, Jiawei Cao, Horizon Bian Website http://planetunknownfilm.com Shawn Wang http://www.shawnwangvfx.com Echoic Audio http://www.echoicaudio.com SUBSCRIBE to CGMeetup for more inspiring content! http://www.cgmeetup.net YouTube https://www.youtube.com/user/CGMeetUp Facebook https://www.facebook.com/CGMeetup Twitter https://twitter.com/cgmeetup Google+ https://plus.google.com/+Cgmeetup Dailymotion http://www.dailymotion.com/user/CGMeetup Pinterest https://www.pinterest.com/cgmeetup/ Instagram https://instagram.com/cgmeetup/ #cgi #3d #animation #animated #vfx #short #shortfilm #cgmeetup ---------------------- CGI, 3d, 3d Animated Short Film, animated, Animated Movies, Animated Short film, Animated Short films, Animated Short Films Award Winning, Animated Short Movies, Animated Shorts, animation, Best Animation Short Films, best short films, CGI, CGI Animated Short film, CGI Short Film, Desene Animate, Planet Unknown, Planet Unknown Animated Short, Planet Unknown Animated Short Film, Planet Unknown Short, Planet Unknown Short Film, Planet Unknown Short Film by Shawn Wang, short, Short film, cgi 3d animated, 3d animated, cgi 3d, cgi, cgi animated, cgi 3d animation, 3d animation, cgi animation,
https://wn.com/Cgi_3D_Animated_Short_Film_Hd_Planet_Unknown_Short_Film_By_Shawn_Wang
CGI VFX Spot HD: "Duel" - by Platige Image

CGI VFX Spot HD: "Duel" - by Platige Image

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  • Duration: 1:01
  • Updated: 26 Sep 2016
  • views: 17596
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Check out this action packed VFX spot called "Duel" as we join a fierce battle between a capable soldier and a seemingly undefeatable monster! For more information, please see the details and links below: Platige Image Official Website - http://www.platige.com/ Facebook - https://www.facebook.com/platigeimage Twitter - https://twitter.com/PlatigeImage Behance - http://www.behance.net/platigeimage "PLATIGE IS A VEHICLE FOR CREATIVE ENDEAVORS WITH 15 YEARS OF EXPERIENCE IN CREATING STUNNING VISUALS AND CARRYING OUT TECHNOLOGICALLY ADVANCED PROJECTS. SINCE OUR INCEPTION, WE HAVE COMBINED FILM AND ADVERTISING WORK WITH A STRONG PASSION FOR ART, EDUCATION, AND ENTERTAINMENT." Credits- Director: Karol Kołodziński Director's Agent: Zosia Polaczek DOP: Łukasz Żal Actress: Anna Górska Client: Alivia - Oncology Foundation for Young People Agency: Saatchi & Saatchi Production House: DOBRO Executive Producer: Piotr Sikora Producer: Mateusz Kirstein, Karina Lempkowska Production Manager: Beata Pych Set Manager: Andrzej Stec Set Designer: Jędrek Iwanicki Costume Designer: Maria Bulanda Weapons design and development / 3D printing: Uniforge Makeup artist: Aga Hodowana Stunt coordination: Tomasz Krzemieniecki Camera operator: Ernest Wilczyński Video assistant: Łukasz Brzozowy Qtake: Robert Kuliński Grip: Tomasz Sternicki Gaffer: Hubert Stawicki Making of: Jacek Ryżyński POSTPRODUCTION: Platige Image Editing: Wojciech Włodarski, Adam Kałuski Grading: Piotr Sasim Storyboard: Tomasz Kossak Online: Mariusz Seliga Lead CG: Mateusz Tokarz Postproducer: Karolina Mann, Justyna Supernak Concepts: Damian Bajowski, Mikołaj Piszczako, Maciej Drabik, Krzysztof Rosłan Modelling: Łukasz Skurczyński, Patryk Urbaniak, Szymon Burzawa, Konrad Kiełczykowski, Amelia Baj, Adam Ziemann, Jakub Bogacki, Robert Bielecki, Beeple, Alchemiq Studio Layout: Marek Gajowski, Łukasz Rzeszot, Mateusz Tokarz Rigging: Waldemar Nalepa, Tomasz Kurgan, Alchemiq Studio, Mateusz Matejczyk Animation: Andrzej Ellert, Wojciech Pankowski, Bartosz Jerczyński, Łukasz Rzeszot Tracking: Szymon Słowikowski, Marek Gajowski Rotoscopy and Cleanup: Animation Boss Simulations: Marek Gajowski, Carlos Acevedo, Marcin Majewski, Maciej Jurgielewicz, Marcin Waśko Render Lead: Grzegorz Flaga Rendering: Grzegorz Flaga, Szymon Burzawa, Marcin Waśko, Patryk Urbaniak, Piotr Tatar, Robert Bielecki, Mateusz Tokarz Compositing: Marek Gajowski, Pavle Milicevic, Dmytro Kolisnyk, Marcin Waśko, Robert Bielecki, Szymon Słowikowski, Mateusz Tokarz, Karol Kołodziński On-set supervisor: Karol Kołodziński, Szymon Słowikowski, Mateusz Tokarz Motion Capture coordinator: Sylwia Bujno Motion Capture TD: Tomasz Kowalczyk Conform: Piotr Dutkiewicz Sound FX: Juice ———————————————————— WHO EXACTLY ARE THECGBROS? - http://bit.ly/2bzGzYQ ———————————————————— Thanks for SUBSCRIBING -http://bit.ly/2c8Fl8u Web TheCGBros http://www.thecgbros.com YouTube https://www.youtube.com/user/TheCGBro Facebook https://www.facebook.com/TheCGBro Twitter https://twitter.com/TheCGBros Google+ https://plus.google.com/104301021746334584641 Pinterest https://www.pinterest.com/TheCGBros/ Tumblr http://thecgbros.tumblr.com/ ———————————————————— If you’re a CGI ARTIST, ANIMATOR, FILM MAKER or STUDIO and would like your project showcased on our TheCGBros please visit http://bit.ly/2byguiS ———————————————————— TheCGBros have permission to broadcast this video and or it is part of Creative Commons the http://creativecommons.org/licenses/b.... If you believe this video should not be broadcasted on our channel, please contact legal@thecgbros.com to remedy the situation. ———————————————————— #VFX #CGI #TheCGBros #3D #Shortfilms #Breakdowns #Reels
https://wn.com/Cgi_Vfx_Spot_Hd_Duel_By_Platige_Image
CGI Sci-Fi Short Film HD: "Lunar" by - Tyson Wade Johnston

CGI Sci-Fi Short Film HD: "Lunar" by - Tyson Wade Johnston

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  • Duration: 7:28
  • Updated: 04 Jan 2014
  • views: 529667
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Check out this well done Sci-fi/Political thriller called "Lunar" set in Los Angeles City, 2057, as an outlaw is captured and sentenced to a lifetime of imprisonment on the LUNAR penitentiaries! To reunite with his family, he must become the first convict to escape the corrupt system and return to Earth. Written & Directed by Tyson Wade Johnston Director of Photography: Will Mayer Composer: Zach Lemmon Sound Design: Brandon Jones VFX: Rolf Mohr, Dean Fowler Produced by: Tyson Wade Johnston Executive Produced by: Christopher Hicks, Kim Johnston Managed by: Scott Glassgold, I AM Entertainment © tysonwadejohnston.co
https://wn.com/Cgi_Sci_Fi_Short_Film_Hd_Lunar_By_Tyson_Wade_Johnston
Dust 514 - Full Boot Up Sequence + Full CGI Intro - Eve Online - HD

Dust 514 - Full Boot Up Sequence + Full CGI Intro - Eve Online - HD

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  • Duration: 5:07
  • Updated: 18 Feb 2013
  • views: 1359
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I love the music in this game! Dust 514 (stylized as EVE: DUST 514) is an upcoming free-to-play console-based FPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009 at the Game Developers Conference in Cologne, Germany and was introduced with a short trailer featuring realtime footage of the game. This will be the first video game to be released by CCP since Eve Online, and is under active development at CCP's Shanghai studio. According to Hilmar Veigar Petursson, the CEO of CCP Games, the game will be exclusive to the PlayStation 3, although community and customization features will be accessible via PlayStation Vita. Dust 514 will take place in and be directly connected to CCP's first game, Eve Online. There will be direct interaction between the two; player actions in one game will affect the political and economic status of the other. Additionally, an "orbital bombardment" in Dust 514 is a unique feature that involves an Eve Online spaceship firing at a designated ground target in a Dust 514 battle. All combat within Dust 514 will take place, in real-time, on planets found in the Eve Online universe. The player alliances and corporations of Eve Online can hire Dust 514 players as mercenaries to fight for control over planets; the outcome of such battles will affect the sovereignty of player-run political powers in Eve Online. A direct form of interaction comes in the form of "orbital bombardments". Orbital bombardments allow a player in Eve Online to provide direct assistance to friendly forces in a battle in Dust 514. If a player in Eve Online is in position with a ship above a planet in which a Dust 514 battle is currently taking place, a Dust 514 player can designate a target for the ship to fire upon. This was first shown to the public as an actual ingame mechanic during EVE Fanfest 2012, although it had been previously featured during the 2011 fanfest in a cinematic trailer titled A Future Vision. Both games share the same namespace, so a player in Dust 514 cannot choose a username that already exists in Eve Online or vice-versa. This allows players from both games to join the same corporation or alliance, in addition to real-time chat. In an interview conducted by Simon Carless of Gamasutra, Hilmar said that he hopes "these [Eve Online and Dust 514] communities will meld over time", bridging the two environments. He described the relationship between the flying-oriented nature of Eve Online and the infantry-oriented nature of Dust 514, saying "while the fleet does the flying, the infantry does the dying". The massive Eve universe will be the platform for all planetary combat. Brandon Laurino, executive producer of Dust 514, has confirmed that there will not be a set number of maps at launch, saying "We are covering literally a universe of planets, so there's thousands of different maps and they're all available to everyone who's playing." In the Eve fanfest of 2012, even before the release of Dust 514, CCP has already revealed ideas for expansions in 2013. Possible future features include the ability to traverse on planets with "hostile" environments (such as lava planets) and the addition of mechanized exoskeletons that players can use, called MTACs. Dust 514 will be a first-person shooter with elements of massively multiplayer online games. Combat will take place on the various planets found in Eve Online, each of which will offer a unique map. Planets will be divided into large districts, which hold resources and installations that players must fight for control over. Only the natural landscape of each planet remains constant; the placement of buildings and surface structures is controlled by the player corporations. Both teams will have a "commander" who can oversee the planetary combat and make tactical decisions from a RTS-style perspective. The commanders reside within a massive aerial fortress known as the "mobile command center". According to CCP, mobile command centers will require fuel to run systems such as turrets and energy shields, and it will be up to commanders to extract fuel from sources within the battlefield. The goal of each team will be to destroy the opposing mobile command center.
https://wn.com/Dust_514_Full_Boot_Up_Sequence_Full_Cgi_Intro_Eve_Online_Hd
Code 8 - Short Film [2016]

Code 8 - Short Film [2016]

  • Order:
  • Duration: 10:18
  • Updated: 22 Mar 2016
  • views: 1897381
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Check out the indiegogo campaign at https://www.indiegogo.com/projects/code-8-a-film-from-robbie-stephen-amell/x/11540554#/ A desperate young man possessing special powers clashes with a militarized police force after committing a petty crime. Code 8 is an action/science fiction short film, produced as a proof of concept for a feature film version to be filmed later this year. Director: Jeff Chan Writers: Jeff Chan & Chris Paré Producers: Jeff Chan, Tommy Dingwall, Chris Paré Executive Producers: Robbie Amell, Stephen Amell, Geoff McLean Co-Producers: Art Chong, Billie Aleman CAST: TAYLOR REED - Robbie Amell ALEX PARK - Sung Kang FREDDIE - Aaron Abrams DRONE PILOT - Stephen Amell DIXON - Chad Donella BIG JOE - Alfred Rubin Thompson REPORTER - Christine Pagulayan JUSTIN REED - Jack Horan GRANDMA - Phyllis Politowicz DRONE PILOT 2 - Jeff Sinisac DRONE PILOT 3 - Peter Huang, DRONE PILOT 4 - Ryan Freer DISPATCH 1 - Patrice Henry DISPATCH 2 - Italia Ricci DISPATCH 3 - Tonya Dodds Sinisac Director of Photography: Alex Disenhof Production Designer: Brandon Mendez Composer: Ryan Taubert Storyboard Artists: Andy Cung, Stephanie J. Stine and Michael Fong Additional Concept Art: Michael Tran, Nicolas Pierquin Editorial: Married to Giants Editor: Skinner Assistant editor: Jamey Wieser Executive Producer: Denise Shearer Visual Effects: Playfight VFX VFX Supervisor - William Chang Creative Director - Ryan Freer Technical Director - Sang Hoon Hwang VFX Producer - Brian Huynh Post Supervisor - Steven Huynh CG Supervisor - Josh George Production Manager / VFX Generalist - Sophia Jooyeon Lee 3D & Texture Lead - Justin Perreault VFX Generalist - Melissa Costa VFX Generalist - Shaashaank Sreenivasan VFX Generalist - Adam Collver Matte Painter / VFX Generalist - Jordan Jardine VFX Generalist - Spencer Wyatt VFX Generalist - Calvin Hui HUD & Titles Design and Animation by reactiv Creative Director: Alon Isocianu Animators: Jacob Doforno, Gavenesh Patel, Scott Mulligan & Alon Isocianu Producers: Anna Junger & Alex Nursall Colour: Alter Ego Colourist: Wade Odlum Colour Assistant: Patrick Samaniego Producer: Jane Garrah Executive Producer: Greg Edgar Post Sound: Mach Sound Studios Sound Editorial: Steve Blair, Dustin Harris Re-recording Mixers: Ian Rodness, Bruce Fleming LA CREW Production Manager - Billie Aleman 1st A.D. - Buzz Hughes, Dave Caspar 2nd A.D. - JD, Racole “Cole” Fisher A Cam - 1st AC - Dennis Noack A Cam - 2nd AC - Tamy Santos B Cam Operator - Alex Kornreich B Cam- 1st AC - Marcello Altieri B Cam - 2nd AC - Owen Patry Drone Operator - Franck Tabouring Gaffer - Matt Kubas Best Boy Electric - JC “Spike” Osorio Key Grip - Andrew Barton Grip - Mike West Best Boy Grip - Corey Doyle, Tyler Gutierrez Set Decorator - Christian Corio Prop Master - David Tyler Howell Set Dresser - Chris Newell Stylist - Alex Cohen Stylist Asst - Caroline Dingwall Hair / Makeup - Melissa Meinhart Makeup - Sioux Sinclair Sound Mixer - Joe Bartone Production Assistants - Annie Dingwal, Brittany Meyerhardt, Cliff Breakfield, Conor Bailey, Joe Brown, Alex Dolan, Locations - Rosalee Mayeux MUSIC: “Cola Cola” Produced by: Didier Tovel SNDWRX “Jameson Ave.” Produced by: Rich Kidd Naturally Born Strangers This film could not have been made without the generous support by Radiant Images, Married to Giants, Alter Ego, Eggplant Pictures, Mach Sound Studios, Vision Film Co, Frank Content, GO Film, Playfight VFX, Reactiv Pictures, Movie Armaments Group, Picture Vehicle Specialties and Cinespace Studios. SPECIAL THANKS TO: Jim Mirkopoulos Michael Mansouri Dave Conlon Danielle Kappy Michael Schwartz Gary Rose Adam Damelin Walter Barnett Martin Gero G&L Real Estate Lambert Oil Officer Matt Girgenti Natalie Paré Evan Landry Peter Huang Peter Cullingford Matt Harrison Officer Richard Garrett, 14th Division Greg Griffin Jens Jacob Dominique Van Olm
https://wn.com/Code_8_Short_Film_2016
CGI Animated Spot HD  'Triumph   Find The One   Again!' by Eddy tv, Stories AG, Brunch

CGI Animated Spot HD 'Triumph Find The One Again!' by Eddy tv, Stories AG, Brunch

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  • Duration: 1:59
  • Updated: 04 Dec 2016
  • views: 13
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3D Animated Spot Triumph - Find The One.. Again! by Eddy.tv, Stories AG & Brunch Studio. Featured on Triumph returns to a land far, far away to offer support to in a way that only Triumph can, with a sequel to last year's film, Find The One... Again! Client: Triumph Client Reps: Suzanne McKenna, Hans Rafael Meier Agency: Stories AG Directed by Tobias Fueter DP: Pascal Walder Production Company: Stories AG Executive Producer Stories: Yves Bollag Producer Stories: Pica Cubello Cg Production Company: www.Eddy.tv Cg Executive Producer: Nicolas de Rosanbo Cg Animation Studio: Brunch Producer: Pierrot Jacquet Production Coordinator: Vincent Leroy Cg Supervisor / Lighting-Compositing Supervisor: Jean-Charles Kerninon Previz, Layout And Set-Dressing Superviso: Jérôme Calvet Animation Supervisor: Barthélémy Boirot Cloth Supervisor: Maxime Granger Rigging Supervisor – Autorig Creation: Maxime Cozic Character Modeling Supervisor: David Arnould Pipeline R&D Supervisor: Alexis Prayez Character Modeling: David Arnould, Ugo Froment, Fabien Dufour Character Surfacing: Fabien Dufour, Ugo Froment, Clément Lauricella Set Modeling / Surfacing: Audrey Respaud, Rémi Julien Props Modeling / Surfacing: Anaële Vermot, Audrey Respaud, Valentin Samuel, Ugo Froment Matt Painting: Omar Camara Rigging: Maxime Cozic, Maxime Granger, Lucile Vampouille Previz: Jérôme Calvet, Audrey Lainé, William Hoareau Layout & Set Dressing: Jérôme Calvet, Rémi Julien Animation: Barthélémy Boirot, Guillaume Lurati, Axel Digoix, Audrey Lainé, William Hoareau Cloth Simulation: Maxime Granger, Maxime Cozic, Rémi Julien, Lucile Vampouille Lighting / Rendering / Compositing: Jean-Charles Kerninon, Rémi Julien, Mathieu Maurel, Lucile Vampouille, Vincent Hochet, Landry De Oliveira Fx Particles Artist: Vincent Ewald Motion Design: Almir Nago, Luc Journot, Damien Martin Studio Manager: Franck Duchene IT: Gwenael Lorisson Production Accountant: Moussa Traore SUBSCRIBE to CGMeetup for more inspiring content! http://www.cgmeetup.net YouTube https://www.youtube.com/user/CGMeetUp Facebook https://www.facebook.com/CGMeetup Twitter https://twitter.com/cgmeetup Google+ https://plus.google.com/+Cgmeetup Dailymotion http://www.dailymotion.com/user/CGMeetup Pinterest https://www.pinterest.com/cgmeetup/ Instagram https://instagram.com/cgmeetup/ ----------------------- Please note: All videos are uploaded after written copyright permission from respected Artists, Studios or Schools. or part of Creative Commons license https://creativecommons.org/licenses/... for more details or dispute contact us info@cgmeetup.net ----------------------- ----------------------- CGI, Animated, Short Film, Animated Short Film, Animated Shorts, Animation, 3d, VFX Short Film, VFX Short, Animated Short Film funny, Animated Short Films, Animated Short Film Pixar, Short, Animated Short Films Award Winning, Animated Short Movies, Pixar Short Films, Animated Movies, Best Animation Short Films, best short films, 3D Animated Short film, Animated Short Film 2015, Animated Short Film for Kids, Animated Short Film Horror, Animated Short Film Love, Animated Short Film Love Story, Funny Short Film, Award Winning, oscar nominations animated short film, Award winning short films, animated short film award winners, CGMeetup, CG, 3D, VFX, FX, Effects, Animation, Shorts, GFX, Motion, Capture, MoCap, Computer, Digital, Art, Modeling, 3d animation, Triumph Find The One Again, Triumph – Find The One… Again, Triumph Find The One Again spot, Animated, CGI, animation SpecialThanksTo CGMeetUp There This Link : https://www.youtube.com/user/CGMeetUp
https://wn.com/Cgi_Animated_Spot_Hd_'Triumph_Find_The_One_Again_'_By_Eddy_Tv,_Stories_Ag,_Brunch
CGI 3D Animated Short HD:  "NO - A"  - Directed by Liam Murphy

CGI 3D Animated Short HD: "NO - A" - Directed by Liam Murphy

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  • Duration: 5:33
  • Updated: 02 Sep 2015
  • views: 321066
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Enjoy TheCGBros "Online Premiere" of "No - A" , a CGI Animated Short Film Directed by Liam Murphy! --- The world is a desolate, unforgiving place in this action sci-fi with a surprising amount of heart. We follow NO-A (Noah), as he attempts to rescue Aixa, the young woman that created him. In his desperate attempt to save her, he must face an unknown enemy force and fight to keep them both alive. NO-A is the passion project of several Visual Effects artists from around the world. For more information, please see the details and links below: https://www.facebook.com/pages/NO-A/948787145132068 https://twitter.com/NOA_Film http://www.noafilm.org/ Credits ------------ Liam Murphy: Director Andrew Finley: VFX Supervisor Mathew Benson: FX Lead Michelle Gao: Lighting Matt Karan: Compositing Lead Dayna Kelly: Texturing Lead Raed AlAmoudi: Character Art Lead Kevin Herjono: Lighting Will Cavanagh: Piperline Kevin Herjono: Lighting Harsh Agrawal: Pipeline Xeon Xai: Executive Producer Chloe Mortensen: Producer SUBSCRIBE - to TheCGBros for more inspiring content! http://www.youtube.com/user/thecgbro?sub_confirmation=1
https://wn.com/Cgi_3D_Animated_Short_Hd_No_A_Directed_By_Liam_Murphy